POV-Ray : Newsgroups : povray.beta-test : the lowest pixel getting dimmed : Re: the lowest pixel getting dimmed Server Time
30 Jul 2024 12:32:16 EDT (-0400)
  Re: the lowest pixel getting dimmed  
From: Anders K 
Date: 29 Dec 2001 10:48:48
Message: <3c2de5e0$1@news.povray.org>
"Ron Parker" <ron### [at] povrayorg> wrote:
> For this was netpbm created.

Even if this worked, you shouldn't have to work around incorrect behavior.
However, adding one row and column doesn't even work: it scales everything
by <(w+1)/w, (h+1)/h>. And for camera types other than orthographic, moving
the camera doesn't work either, since objects closer to the camera would get
shifted more than objects farther away. Rotating the camera would skew the
whole image unpredictably. So there is no satisfactory workaround.

Anders

--
light_source{6#macro A(B)#declare C=mod(E B);#declare E=(E-C)/B;C#end
#macro B(E)#while(E)#if(A(8)=7)#declare D=D+2.8;#else#if(C<3)cylinder
{0(C=<1 2>).2translate<D+C*A(2)A(4)#else intersection{torus{1 .2}box{
-y 2}rotate<-1 0C+1>*90translate<D+1A(2)*2+1#end-2 13>finish{specular
1}pigment{red 1}}#end#end#end#local D=-8;1}B(445000298)B(519053970)B(
483402386)B(1445571258)B(77778740)B(541684549)B(42677491)B(70)


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